![]() ![]() ![]() It might sound like a gimmick destined to make for an entirely forgettable, unrewarding experience, but it’s not. Jump off a cliff, get stabbed by a dark demon or fall into a pool of dark corruption all you like, because you’ll get saved and returned to safety. Despite Prince of Persia’s ancient setting, there’s something very modern about the game design that could well be used as a template for many games to come.
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